Module 0x1::string
The string module defines the String type which represents UTF8 encoded strings.
- Struct
String
- Constants
- Function
utf8
- Function
from_ascii
- Function
to_ascii
- Function
try_utf8
- Function
bytes
- Function
is_empty
- Function
length
- Function
append
- Function
append_utf8
- Function
insert
- Function
sub_string
- Function
index_of
- Function
internal_check_utf8
- Function
internal_is_char_boundary
- Function
internal_sub_string
- Function
internal_index_of
use 0x1::ascii;
use 0x1::option;
use 0x1::vector;
Struct String
A String holds a sequence of bytes which is guaranteed to be in utf8 format.
struct String has copy, drop, store
Fields
- bytes: vector<u8>
Constants
Index out of range.
const EINVALID_INDEX: u64 = 2;
An invalid UTF8 encoding.
const EINVALID_UTF8: u64 = 1;
Function utf8
Creates a new string from a sequence of bytes. Aborts if the bytes do not represent valid utf8.
public fun utf8(bytes: vector<u8>): string::String
Implementation
public fun utf8(bytes: vector<u8>): String {
assert!(internal_check_utf8(&bytes), EINVALID_UTF8);
String { bytes }
}
Function from_ascii
Convert an ASCII string to a UTF8 string
public fun from_ascii(s: ascii::String): string::String
Implementation
public fun from_ascii(s: ascii::String): String {
String { bytes: ascii::into_bytes(s) }
}
Function to_ascii
Convert an UTF8 string to an ASCII string. Aborts if s is not valid ASCII
public fun to_ascii(s: string::String): ascii::String
Implementation
public fun to_ascii(s: String): ascii::String {
let String { bytes } = s;
ascii::string(bytes)
}
Function try_utf8
Tries to create a new string from a sequence of bytes.
public fun try_utf8(bytes: vector<u8>): option::Option<string::String>
Implementation
public fun try_utf8(bytes: vector<u8>): Option<String> {
if (internal_check_utf8(&bytes)) {
option::some(String { bytes })
} else {
option::none()
}
}
Function bytes
Returns a reference to the underlying byte vector.
public fun bytes(s: &string::String): &vector<u8>
Function is_empty
Checks whether this string is empty.
public fun is_empty(s: &string::String): bool
Function length
Returns the length of this string, in bytes.
public fun length(s: &string::String): u64
Function append
Appends a string.
public fun append(s: &mut string::String, r: string::String)
Function append_utf8
Appends bytes which must be in valid utf8 format.
public fun append_utf8(s: &mut string::String, bytes: vector<u8>)
Implementation
public fun append_utf8(s: &mut String, bytes: vector<u8>) {
s.append(utf8(bytes))
}
Function insert
Insert the other string at the byte index in given string. The index must be at a valid utf8 char boundary.
public fun insert(s: &mut string::String, at: u64, o: string::String)
Implementation
public fun insert(s: &mut String, at: u64, o: String) {
let bytes = &s.bytes;
assert!(at <= bytes.length() && internal_is_char_boundary(bytes, at), EINVALID_INDEX);
let l = s.length();
let mut front = s.sub_string(0, at);
let end = s.sub_string(at, l);
front.append(o);
front.append(end);
*s = front;
}
Function sub_string
Returns a sub-string using the given byte indices, where i is the first byte position and j is the start of the first byte not included (or the length of the string). The indices must be at valid utf8 char boundaries, guaranteeing that the result is valid utf8.
public fun sub_string(s: &string::String, i: u64, j: u64): string::String
Implementation
public fun sub_string(s: &String, i: u64, j: u64): String {
let bytes = &s.bytes;
let l = bytes.length();
assert!(
j <= l && i <= j && internal_is_char_boundary(bytes, i) && internal_is_char_boundary(bytes, j),
EINVALID_INDEX
);
String{bytes: internal_sub_string(bytes, i, j)}
}
Function index_of
Computes the index of the first occurrence of a string. Returns length(s) if no occurrence found.
public fun index_of(s: &string::String, r: &string::String): u64
Implementation
public fun index_of(s: &String, r: &String): u64 {
internal_index_of(&s.bytes, &r.bytes)
}
Function internal_check_utf8
fun internal_check_utf8(v: &vector<u8>): bool
Implementation
native fun internal_check_utf8(v: &vector<u8>): bool;
Function internal_is_char_boundary
fun internal_is_char_boundary(v: &vector<u8>, i: u64): bool
Implementation
native fun internal_is_char_boundary(v: &vector<u8>, i: u64): bool;
Function internal_sub_string
fun internal_sub_string(v: &vector<u8>, i: u64, j: u64): vector<u8>
Implementation
native fun internal_sub_string(v: &vector<u8>, i: u64, j: u64): vector<u8>;
Function internal_index_of
fun internal_index_of(v: &vector<u8>, r: &vector<u8>): u64
Implementation
native fun internal_index_of(v: &vector<u8>, r: &vector<u8>): u64;